As one becomes more experienced at word making, it will become easier to make more and varied words. If this occurs, the colored tile will "hold" the red tile a little longer, allowing the player to have a better chance of creating more favorable letter combinations if the red tile is surrounded by letters that can't be used to form a word. The exception to this is when a red tile appears on top of a green, gold, sapphire or diamond tile. If the player can't use a red tile immediately, he or she should at least try to use the tile it touches below as this will automatically be burned through. When two or more red tiles appear, the player must judge which tile(s) should be attended to first, so as to minimize the chance of a red tile being a letter that cannot be used later. Instead, he or she must scan the board and look for opportunities to make the best possible word. In many cases, the player must overcome the urge to immediately get rid of the tile. It may also destroy the tile underneath it.Īs the player advances to each succeeding level, red tiles appear more frequently and offer more letter combinations designed to present multiple word options to the player for example, "cow", "scow", "scowl", or "scowled". These tiles must be dealt with quickly, leaving little time to plan longer words before having to turn one’s attention to another red tile. In this mode, the game runs in real-time, periodically adding a new red tile every few seconds. If desired, the game can be played in "Action" mode (as opposed to the "Classic" mode discussed above). Nonetheless, this provides a way to create more word combinations, as over time, less frequently used letters will otherwise gather in certain areas. If players scramble two or more times in a row, a large number of fire tiles will begin to appear on the board. If the player clicks on Lex (off to the side of the play area), all of the tiles will be scrambled however, this will produce a light to medium onrush of red tiles. Hence, players must take care to remove these letters (by using them to form a word) as quickly as possible. These letters automatically move downwards, and if they reach the bottom of the grid, the entire library is burned, ending the game. Burning Tiles - Throughout the game, burning red letters appear, increasing in frequency at higher difficulty levels.These are bonus tiles which everyone wants. It takes progressively longer for burning tiles to burn through the higher value tiles. Using these tiles in subsequent words increase the number of points earned by the word. Bonus Tiles, Gold Tiles, Diamond Tiles, and Sapphire Tiles - These tiles are awarded to indicate skill in forming longer words.Short words tend to increase the appearance of negative tiles, while longer words increase the appearance of positive tiles. In addition to standard letters, tiles of various colors can appear depending both on the current level within the game and on the length of words being formed. The board with rewarded Gold tile "T" Tile types Though this is not the first time it has been released to a Nintendo handheld, as it has been on Game Boy Advance. It has also been released on the regular Nintendo DS cartridge.
Bookworm was released for the Nintendo DS digital download service DSiWare on November 30, 2009.
In November 2006, PopCap Games released a spiritual successor, Bookworm Adventures. As in Scrabble, players earn more points by creating longer words or words which use less common letters. As words are formed, they are removed from the grid and the remaining letters collapse to fill the available space. From a grid of available letters, players connect letters to form words. Processor: Pentium II, 350 MHz or fasterĬredits | Soundtrack | Codes | Walkthroughīookworm (or Bespelled) is a word-forming computer puzzle game by PopCap Games. Windows, Macintosh, iOS, Game Boy Advance, Xbox Live Arcade, PDA, Smartphone, DSiWare, Nintendo DS (June 2007)īlack Lantern Studios (Nintendo DS and DSiWare)
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